PRESS KIT

TIDEBREAK

Hold a Norse village against the raiders. A free 3D tactics game you play in the browser.

Play TidebreakDownload the press kit (zip)

Fact sheet

Developer
Freesoul Games
Released
October 2026
Platforms
Web browser: desktop and mobile; installable as an app
Price
Free, no ads on its own site
Genre
Real-time tactics, roguelite, tower-defence
Session
One island in 3–5 minutes; a run in 15–25
Languages
English
Engine
three.js (WebGL), deterministic simulation
Website
tidebreak.freesoul.games
Also on
Wavedash
Studio
freesoul.games

Description

Longships are coming for the village. You see where each wave will land before it arrives: raise mounds where they must not beach, dig ditches to slow them, and place your shield wall, spearmen, archers, berserkers and healers. Then the raid begins, and every landing is a small battle you can turn with a well-timed volley, a braced wall or a charge.

A run crosses a sea chart of seven islands: quiet shores and heavy raids, a trading post, an abandoned fort, a storm, a village already burning, an ambush. Win an island and take a card: veterans, new squads, rules that change how you fight. At the end waits the jarl's fleet or the sea-king on two lashed ships.

Features

  • Read the raid before it lands: every ship's beach, crew and timing is shown
  • Shape the land: mounds, ditches and the shoreline decide where the fight happens
  • Squads with abilities: shield wall brace, archer volleys, berserker charge, spear hedge, healing
  • Raiders that change the plan: torch-bearers, battering rams, bowmen, brutes, the jarl and the sea-king
  • Roguelite runs with commanders, cards, named veterans and five ascension levels
  • A daily island and a weekly challenge, the same for everyone, with leaderboards scored by replaying each raid on the server
  • Plays on phones and desktops, no download

Video

24 seconds of a raid, 1280×720, captured from the game. Also as a GIF.

Screenshots

1920×1080, rendered by the game itself. Click for full size.

Two longships close on the shore, shields along their sides Planning: arrows show where each ship will land; squads placed on the beach A shield wall meets a landing while archers loose a volley A battering-ram crew breaks against spearmen at the beach A village under attack: a longhouse burns The sea-king's two lashed longships The sea chart: choose the next island The camp after a won island: muster men and pick a card Late sun on the water as a longship beaches

Logo and icon

Downloads

Everything on this page zip Gameplay video MP4, 24 s Short loop GIF, 6 s

Credits

Made by Freesoul Games. Music by Kevin MacLeod (incompetech.com), CC BY 4.0. Characters, longship, houses and bow from Sketchfab creators under CC BY 4.0; terrain textures, skies and scans from Poly Haven (CC0); animation from Quaternius (CC0); sound effects CC0 from Kenney and OpenGameArt creators. Full list in CREDITS.md.

You may use these screenshots, the video and the logo to write about or show the game.